For more than a decade, Alaric Hamacher has been a member of the Department of Holography 3D Contents at Kwangwoon University, one of the few university programs dedicated to the convergence of digital holography, stereoscopic imaging, immersive media, and next-generation 3D display technologies. The department combines optical science with practical content production, educating specialists capable of developing future holographic media and spatial imaging systems.


The official department introduces holography as the only technology capable of reproducing natural three-dimensional imagery and emphasizes interdisciplinary education covering optical holography, digital holography, 3D imaging, computer-generated holography (CGH), immersive media, and practical hologram production.
Bridging Film, Computer Graphics and Holography
Alaric Hamacher’s work focuses on bringing professional media production workflows into the field of digital holography. His research combines
- stereoscopic cinematography
- photogrammetry
- computer graphics
- 3D scanning
- Blender-based rendering pipelines
- immersive VR180 production
- full-parallax holographic imaging
Rather than treating holography as an isolated research discipline, his work explores how existing film and visual effects pipelines can become practical tools for producing high-quality holographic content.
This approach enables artists, researchers and engineers to create holograms using modern digital production techniques while remaining compatible with professional VFX workflows.
Digital Holography Research
Recent projects investigate efficient workflows for creating full-parallax digital holograms from virtual scenes, photogrammetric reconstructions and 3D models.
Research topics include:
- computer-generated holography (CGH)
- holographic content creation
- Blender-based hologram rendering
- stereoscopic image processing
- photogrammetry for holography
- Gaussian Splatting for spatial media
- immersive capture workflows
- AI-assisted 3D reconstruction
Particular attention is given to making hologram production more accessible through open-source software and reproducible production pipelines.
Holographic Exhibitions
Several holographic works developed by Alaric Hamacher have been exhibited at the Hologram Center of Kwangwoon University, demonstrating the integration of photogrammetry, 3D modelling and digital holography.
One example is Bluegirl, a full-parallax hologram produced as part of research into holographic content generation. The work was created during preparations for the International Symposium on Display Holography (ISDH) and was selected as one of the Ten Outstanding Chimera Holograms. It is permanently exhibited at the Hologram Center in both 40 × 30 cm and 60 × 40 cm formats.
Education
Beyond research, Alaric Hamacher teaches courses covering
- stereoscopic 3D production
- immersive media
- virtual production
- VR/AR content creation
- spatial storytelling
- digital content workflows
His teaching philosophy emphasizes practical production methods that connect academic research with real-world media creation, enabling students to work across cinema, immersive experiences, holography and emerging spatial computing platforms.
Learn More
More information about the Department of Holography 3D Contents, its faculty, curriculum and research activities is available on the official Kwangwoon University website:
Here’s a polished page that positions you as a researcher and educator within Kwangwoon University’s holography ecosystem without overstating claims. It highlights your contributions to digital holography, holographic imaging, and content creation while linking to the official department page.
Department of Holography 3D Contents
For more than a decade, Alaric Hamacher has been a member of the Department of Holography 3D Contents at Kwangwoon University, one of the few university programs dedicated to the convergence of digital holography, stereoscopic imaging, immersive media, and next-generation 3D display technologies. The department combines optical science with practical content production, educating specialists capable of developing future holographic media and spatial imaging systems.
The official department introduces holography as the only technology capable of reproducing natural three-dimensional imagery and emphasizes interdisciplinary education covering optical holography, digital holography, 3D imaging, computer-generated holography (CGH), immersive media, and practical hologram production.
Bridging Film, Computer Graphics and Holography
Alaric Hamacher’s work focuses on bringing professional media production workflows into the field of digital holography. His research combines
- stereoscopic cinematography
- photogrammetry
- computer graphics
- 3D scanning
- Blender-based rendering pipelines
- immersive VR180 production
- full-parallax holographic imaging
Rather than treating holography as an isolated research discipline, his work explores how existing film and visual effects pipelines can become practical tools for producing high-quality holographic content.
This approach enables artists, researchers and engineers to create holograms using modern digital production techniques while remaining compatible with professional VFX workflows.
Digital Holography Research
Recent projects investigate efficient workflows for creating full-parallax digital holograms from virtual scenes, photogrammetric reconstructions and 3D models.
Research topics include:
- computer-generated holography (CGH)
- holographic content creation
- Blender-based hologram rendering
- stereoscopic image processing
- photogrammetry for holography
- Gaussian Splatting for spatial media
- immersive capture workflows
- AI-assisted 3D reconstruction
Particular attention is given to making hologram production more accessible through open-source software and reproducible production pipelines.
Holographic Exhibitions
Several holographic works developed by Alaric Hamacher have been exhibited at the Hologram Center of Kwangwoon University, demonstrating the integration of photogrammetry, 3D modelling and digital holography.
One example is Bluegirl, a full-parallax hologram produced as part of research into holographic content generation. The work was created during preparations for the International Symposium on Display Holography (ISDH) and was selected as one of the Ten Outstanding Chimera Holograms. It is permanently exhibited at the Hologram Center in both 40 × 30 cm and 60 × 40 cm formats.
Education
Beyond research, Alaric Hamacher teaches courses covering
- stereoscopic 3D production
- immersive media
- virtual production
- VR/AR content creation
- spatial storytelling
- digital content workflows
His teaching philosophy emphasizes practical production methods that connect academic research with real-world media creation, enabling students to work across cinema, immersive experiences, holography and emerging spatial computing platforms.
Learn More
More information about the Department of Holography 3D Contents, its faculty, curriculum and research activities is available on the official Kwangwoon University website:
https://compro.kw.ac.kr/major/3dcontents.php



